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Tracing the sky

7-Hour game for London's
biggest Toy Store

Debug role
Concept, Design & Development

Platforms
Web, Mobile, Billboard

Collaborators
Miura

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TRACING THE SKY

MOTION CONTROLLED PROJECTIONS

Role
Development, Consulation
Collabrators
A&E
Platforms
Realtime VFX

An underground hideout in Manchester was transformed into a mesmerising immersive and interactive space.

Inside-out tracking techniques using phones allowed visitors to move around the space and interact with the projected fluid; influencing how particles flow across the surfaces by swiping gestures on the screen and seeing them draw where the camera is pointing. A poetic way to observe and interact with the surrounding environment.

Using high-spec phones running Google’s ARCore, an understanding of the environment is constantly improved upon by combining IMU sensor data with detected features seen through the camera. This enabled the device to know its position and rotation relative to the real world.

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THIS IS TOY TOWN